AI Insights · Timothy · October 2021
Top 5 Miner Games on Android in Lebanon Q3 2021
In Q3 2021, the top 5 miner games on the Android platform in Lebanon showed varying trends in downloads, revenue, and active users, with some apps experiencing notable growth.
In Q3 2021, the top 5 miner games on the Android platform in Lebanon displayed diverse performance trends. Here's a closer look at each application's performance metrics.
Idle Miner Tycoon: Gold & Cash saw fluctuating weekly revenue, starting with a peak of approximately $17 in early July, then dropping to $0 for several weeks, and rising again to around $13 by mid-September. Weekly downloads began at 1.2K at the start of the quarter, dipped to 387 in late July, and rebounded to 1.2K by the end of September. Active users showed a decline from 17.2K in late June to 13.1K by late July, but then gradually increased to 15.8K by the end of the quarter.
Coal Mining Inc. experienced a significant surge in weekly downloads shortly after its release, peaking at 3.4K in late August before stabilizing around 600-800 in September. Active users mirrored this trend, rising from 1.2K in mid-August to a peak of 4.4K, then gradually declining to 2.8K by the end of September.
Block Breaker Miner had varied weekly downloads, peaking at 1.1K in early August and then sharply declining to double digits by September. Active users followed a similar pattern, starting at 1.9K in late June, reaching a high of 2.6K in early August, and then dropping to around 1.1K by the end of the quarter.
Gold & Goblins: Idle Merger showed a steady increase in weekly downloads from 57 in mid-July to a peak of 1.7K in mid-August, before stabilizing around 200-400 in September. Weekly revenue began to appear in September, reaching up to $9. Active users followed a growth trajectory, starting at 1.1K in early July, peaking at 3.9K in late August, and then stabilizing around 1.8K by the end of September.
Diggy's Adventure: Puzzle Tomb maintained consistent weekly downloads, starting at 119 and reaching a high of 554 in early September. Weekly revenue showed an initial peak of $26 in late June, followed by a period of no revenue, and then small increments in September. Active users demonstrated a steady increase from 1.4K in late June to 1.9K by mid-September, ending the quarter at 1.6K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.